Features

Itch.io Spotlight: Realistic Teen Witch Simulator

By D.W. Wallach | January 16, 2019

16 Realist Teen Witch Simulator is a new text-based adventure by journalist, editor, and writer Kris Ligman. Made in Twine, this delightful text adventure guides the player through the process […]

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The (Lost) Game Awards 2018

By Tristan Jung | December 31, 2018

Once again, viewport finds the lost awards from the 2018 Game Awards. You’re welcome, Geoff.

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The Wonderful, Weird World of AI Generated Pokemon

By D.W. Wallach | December 18, 2018

  How an emergent field of mathematics can reshape the familiar franchise characters In mid-October, Twitter user @Mushbuh tweeted out a link to the 3,020 Pokémon they generated with the help of […]

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Best Video Game Title Screens

By Tristan Jung | November 7, 2018

Published on One of the most under-appreciated parts of a video game is the title screen. Often ignored or immediately skipped by players, it’s a shame when developers put in […]

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How Much Time Does the 3DS Have Left?

By D.W. Wallach | October 23, 2018

With a new Switch on the way, what’s next for the handheld console? Published on In February 2004, Nintendo President Hiroshi Yamauchi expressed his feelings of urgency about the next […]

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Attentat 1942 and a New Era of Games in Germany

By D.W. Wallach | September 24, 2018

On August 8, Germany’s video game classification board, the USK, announced that they would be lifting their blanket ban on Nazi imagery in video games. This follows a decision by […]

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Could Video Game QA Be the Next Field to Face Scrutiny for Work Conditions?

By D.W. Wallach | September 4, 2018

Like any massive undertaking of art, a single Triple-A video game is an artifact encapsulating the dozens of unique sectors of skilled, professional labor that went into its creation. So […]

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The Turing Tests of PUBG Mobile

By D.W. Wallach | July 11, 2018

In 1950, Alan Turing first proposed the concept that would eventually become known as “The Turing Test.” He proposed that instead of trying to answer the question of whether machines can […]

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The Unusual Kindness of Celeste

By D.W. Wallach | April 14, 2018

About 20 minutes into this single stage alone and I’ve died 153 times. The character death animation isn’t gratuitous; your character touches an environmental hazard, and the sprite disappears in […]

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